Category: Events

Sheffield Digital Showcase #5 – watch the talks!

You can now watch all of the talks from the fifth Sheffield Digital Showcase.

The Sheffield Digital Winter Showcase was held on Thursday 12th December 2019 at The Workstation, with talks showcasing five impressive digital projects recently developed here in the city. The purpose of the Showcase events is to get together to celebrate digital products, services, campaigns and experiences that are made in Sheffield and to introduce audiences

Sheffield Digital Festival returns online

Save the dates: 17th-21st May.

In 2020, we took the Sheffield Digital Festival online to ensure that events could go ahead despite the pandemic restrictions. The transition was a great success, attracting a broad variety of events and attendees from near and far. We want to build on that success with another virtual event and in the hope that, as

Games Ed 21 is coming

An event for games studios, educators and recruiters will tackle the challenges of training and hiring talent into the games industry.

The Summit is organised by the BGI and is just one of the events happening during Games Careers Week, designed to inspire people from all backgrounds to discover careers in one of the UK’s fastest-growing creative sectors. As the tech sector and UK games industry adjust to new immigration rules (explained in this post), which

Can we build a climate-positive tech industry in Sheffield?

‘Climathon’ in November will explore how we can turn e-waste into practical tools for people who need them.

It is estimated that in Britain each year we throw away a million tonnes of e-waste and that it equates to 70% of overall toxic waste in landfill. It is also estimated that more than a third of parents with children aged between five and 16 do not have access to a laptop or computer.

Notes from Sheffield Meta-Meetup #5

On Thursday 20 August we held the latest in our series of ‘the meetup for people who organise meetups’

It was always going to be a very different affair, running the event virtually, but given that all of us are now experts in bringing the real world online, it was fairly easy to adapt. Previous in-person Meta-Meetups would start with some nibbles and networking, so that was the first change. With it having been